

do the sides of the map connect in the game? I think this saves into the scenario, otherwise it works no difference from button #16. All players see the map as fully explored. Cunning, no? You can now load the segment (that you saved from one map in #4) into another. I guess it's so you can save a segment from one map you make. Once it is on the 'clipboard', you can paste the region by selecting the paste button (#3) and clicking a tile which you wish to become the TOP LEFT tile of the pasted region. Having selected a map region, you can cut it (copies it to the 'clipboard' and replaces with shallow ocean), copy it (copies to the 'clipboard' but remains present also. To use them, you first have to select an area of the map using button 13, see below. These work much like any such cut, copy and paste buttons in painting programs. Conversely, gamers who prefer a more subtle approach can achieve dominance through scientific means." "Players who choose to develop an aggressive civilization can achieve victory through military conquest. improved build queue menus allow players to amass armies or build their cities’ infrastructure with ease" "The interfaces and menus in Call to Power II have also been improved to simplify gameplay. "The enhanced city management screen features automated mayors that help administrate the day-to-day operations of individual cities"

"Combat in Call to Power II has been refined and rebalanced for more realistic outcomes"


Little pieces of information we found on the net or the forums.ĭocumentation on the map/scenario and generally modifying the game can be found in the CTP2 Modification pages. The Great Library, is a part of the CTP2 Section where we will present the various units, city improvments and advances of Call to Power II.
